
About Us
The Silk and Dagger is a free company steeped in the allure of dark fantasy and myth, offering a haven for roleplayers eager to explore the shadowy corners of Eorzea. Founded by the ambitious Au Ra, Akari, the company serves as a crucible for stories of intrigue, power, and forbidden riches. By adopting a loose Dungeons & Dragons-inspired system, enhanced with beginner-friendly homebrew elements, the Silk and Dagger ensures an accessible yet richly textured experience for all adventurers.
Our Vision
Akari's vision of amassing untold wealth drives the company forward, with her sights set on expanding her influence and constructing an underworld empire that thrives on greed and ambition. She actively seeks allies and accomplices, weaving a web of intrigue to establish the Silk and Dagger as a formidable force within the realm, where every member has a role to play in the unfolding saga of power and plunder.
Interested or have any questions? Join our discord and ask! we are more than happy to answer and assist!
Find us on Discord
Members

Akari Chosai
Speaker
Akari Chosai was born into a family bound to the Confederacy’s underworld, where survival hinged on cunning and coin. Raised amidst outlaws and pirates of the Ruby Sea, she learned early that loyalty had a price and fortune was the only true power. Her journey westward was cut short when she was abducted and subjected to horrific experimentation, leaving her with icy blue scales and cursed-style horns—twisted marks of her suffering. But rather than break, she emerged with a haunting allure and an intoxicating presence, her every word a careful dance of seduction and manipulation. To Akari, greed is not merely desire but destiny, and she plays the long game with a smile, ensnaring others in webs of whispered promises and elegant deceit.

Aki Karasu
Council
Aki Karasu is a phantom in the dark, a Viera hunter whose name is spoken in whispers. His life was forever changed when the Garleans ruthlessly took his brother’s life and tribe, setting him on a relentless path of vengeance. A master of the hunt, he moves unseen through the shadows, striking with the inevitability of death itself. Wielding a giant scythe that cleaves through flesh and steel alike. To him, every Garlean life taken is a tribute to the brother he lost, and he will not rest until his blade has carved his form of justice into the heart of the empire that wronged him.https://aki-karasu.carrd.co/

Kaelen Softpaws
Council
Kaelen Softpaws is a wolf-eared rogue whose silver tongue and cocky grin mask the scars of a past he’d rather forget. A master thief and strategist, he weaves through the world like a shadow, slipping past guards and locks with effortless grace. Every heist, every gamble, every daring escape is meticulously planned, his mind always ten steps ahead. Though he plays the part of the carefree trickster, his sharp wit and smirking confidence serve as armor, concealing the wounds of a life that once unraveled before his eyes. Beneath the bravado lies a man who trusts few but never fails to get the job done, his every move a calculated step toward a future he refuses to let slip through his fingers.

Elias Dhavha
Council
Elias Dhavha is a mercenary of razor-sharp precision, her loyalty bound only to the weight of the coin she’s promised. A cold and calculating hunter, she approaches every contract with ruthless efficiency, never swayed by sentiment or morality. Her massive bow, adorned with serrated blades, allows her to strike from a distance or cut down anyone reckless enough to engage her up close. To Elias, the world is a battlefield where survival is dictated by cunning and price, and she plays the game with deadly expertise. Once the job is done and the gold is in her hands, she vanishes like a ghost—leaving only corpses and unanswered questions in her wake.

Firstname Lastname
Company Role
We Want You
Progression
Milestone Leveling
Instead of traditional XP tracking, players level up upon achieving significant narrative milestones or completing major storyline quests that involve the fc as a whole. This approach encourages role-playing and emphasizes story progression over combat alone.


Gearing Opportunities
As players interact with these storylines, players can potentially gain access to unique gear and equipment that reflects their journey and accomplishments. This gear may include magical items, specialized weapons, or artifacts tied to their character’s backstory.
Personal Quests
Players can embark on one-off stories tailored to their characters, allowing them to explore personal motivations, backstories, and aspirations. Completing these quests can result in increased abilities, new skills, or unique feats.

Reputation Tracking
Players accumulate notoriety based on their actions, particularly in the context of the criminal underworld or morally ambiguous choices. Their notoriety score can influence how NPCs interact with them and may trigger events in the campaign.
Consequences
Proportional to the acts committed by players, high notoriety can attract bounty hunters, law enforcement, or rival factions, leading to unique encounters or challenges that players must navigate to overcome.

Streamlined Gameplay
The quick play system allows players to engage in shorter, focused sessions that can be fit into a busy schedule. This allows players an opportunity to continue to grow if unable to attend sessions for a period of time. These sessions revolve around specific tasks, single encounters, and/or full mini-adventures that contribute to a character’s growth without the need for lengthy campaigns.
Flexible Sessions
Quick play can be used to resolve the Spy Master’s side quests, potentially introduce new characters, or explore new lore; providing players with more opportunities to engage in the world.

The Shop

Unique Marketplace
The FC features a shop where players can acquire gear, consumables, and enhancements with the FC’s currency system.The currency can be earned through quests posted in events (MSQ), job board, or quick play.

Custom
Items
The shop offers a selection of standard and unique items, including potions, enchanted weapons, and potentially rare artifacts.Players can also commission custom gear or request modifications based on their character’s needs.

Company
Rewards
The more a player involves themselves in the FC, the more resources will be made available to them. Reciprocity is well regarded.Players can earn discounts or special items with the FC, incentivizing participation in FC-related activities.
The Rules
➤IC and OOC are two different things, if you're not able to separate them and becomes an issue you could be removed from the FC.➤Remain respectful during interactions with other members, treat others how you would like to be treated, joking is all well and good just don't go too far. Our Admins at the end of the day, are just members of the Discord and Free Company. They're the caretakers and we don't want to be dealing with people that act up, and we don't have to tolerate people being disrespectful to us or anyone in the FC.➤There is no way of us knowing what will upset each individual as it can vary person to person. We're not responsible for you, and we expect to have self agency on what is, and isn't acceptable, but it is NOT an excuse for offensive topics with the intent of being toxic. We're an adult group for a reason and there will be strong language, but we expect you to know what is and isn't acceptable. Please try and resolve matters on your own before coming to a moderator.➤The solicitation of, seeking of, or attempting to coordinate adult roleplay, or adult material in any manner, with any person(s) or character(s) under the age of 18, is strictly forbidden and will result in an immediate removal and report to Square Enix and Discord.➤Respect others choices when they decline something in any environment. No means no!➤Always follow the instructions given by a moderator or admin, if given. If you disagree, please do not argue or cause a scene. Afterwards you are welcome and encouraged to discuss the issue with another moderator or the leaders themselves if you feel a member of our team acted incorrectly, we will listen and act accordingly.➤NSFW should be kept in respected channels or private. Sharing personal information regarding out of character content is voluntary ONLY. Anyone pressuring someone else to post or anything that makes them uncomfortable will be warned or banned outright depending on grievance. That being said share anything YOU deem ok with another, we please ask you share it in private.➤Addressing situations is based off the chain of commands, if an Officer cannot help you, we will assist and report to the Co-Leaders, and if the Co-Leader cannot help you, then we will report to the FC Leader. One way or another, we will assist and help resolve the matter to your satisfaction.
The Story
Funding The Idea
In a daring quest to form a formidable team, Akari sets out to recruit a diverse and talented group of individuals. First, she enlists Kaelen, a witty rogue known for his cleverness and charm. Next, she approaches Aki, a dark assassin with a deadly scythe, whose stealth and lethal combat skills are invaluable. The recruitment doesn't stop there; Akari also brings on board a pair of agile Viera twins, adept in both combat and agility. Isaiah, a brilliant strategist who can devise plans on the fly. Elijah, a fierce fighter known for his brute strength, joins the team. Finally Akari enlists the help of a formidable mercenary for hire named Elias, a with a reputation for getting the job done—so long as the pay is right.Akari, Aki, and Kaelen set their sights on raiding a caravan carrying precious gems and the coveted Sunstone of Amaljaa, a mystical artifact capable of persuading anyone once per day. Their first move involves gathering intelligence from Rina the Quick, but they soon realize she's withholding crucial information, casting suspicion on the information she provided.After confronting Captain Liora and her guards—who turn out to be a diversion for the elusive Lord Valthier—Akari learns from Liora that the Sunstone has been hidden away in an abandoned village. When they arrive, they discover that Lord Valthier has already claimed the necklace. In a fierce showdown, Akari, Aki, and Kaelen engage in an intense battle against Valthier and emerge victorious.With their first major heist complete, the group celebrates their success at Akari’s tavern, laying the foundation for their newfound Free Company, aptly named the Silk and Dagger. As they toast to their triumph, the bonds of camaraderie begin to form, hinting at the many adventures that lie ahead.